3/13/2024 0 Comments Tron legacy game codes![]() Once the initial design and animation direction had been settled on, we experimented and integrated image sequences based on custom sliders that controlled a host of different parameters to nail the desired effect. Gmunk and I directed the creation of two custom apps for the disc game sequence with Josh Nimoy at the coding helm. I worked with Gmunk on one project before TRON in the commercials division of DD where he quickly assimilated the evolution of custom built apps whose development and evolution I continued to push over the years since my time working at Motion Theory with Josh Nimoy and various other code artists. This was the first of nearly a years worth of animated graphics assignments working deep inside visual effects powerhouse Digital Domain. ![]() TRON Legacy's disc game sequence needed a floating scoreboard and tablet interface to help keep track of the action.
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